Rust Server Analytics 57,310 players11,753 servers
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Drill-through Server detail

Rust Server

Online 220.158.29.61:28015 checked 8m ago

Drill-through
FilterServeris Rust Server
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:01 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 394 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 234 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 43 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 30 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 68 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 81 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Rust Server wipe?

Too few wipes on record for Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 19 days 14 hours ago.

Wipe day on Rust Server: what should you expect?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

Which location hosts Rust Server?

No region is published by Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 220.158.29.61:28015.

What Rust build does Rust Server run?

On Linux, Rust Server runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Rust Server, and is it online now?

Rust Server reports online at the current check. Its reported uptime indicates a restart roughly 11 days 2 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does Rust Server show?

Over 48 hours the average held at 105 server fps, and the minimum was 23. Buildings, deployables and all other world objects brought the entity total to 93,600. At its highest, memory use was 4,036 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do Rust Server's tags stand for?

Tags from Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167231 (Build): Build number 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust Server?

These Rust Server Analytics lists include Rust Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Rust Server compare?

Player hours for the last seven days place Rust Server at #15,344, in the top 69% of the ranked field.

What is the population of Rust Server?

Of 50 slots, 0 are filled on Rust Server at this refresh. Averaged across seven days, the population is 0 players.

Map and rules

How is Rust Server configured, and what rules apply?

Gather rate is not mentioned in the name of Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for Rust Server?

Rust Server uses a procedural map of size 4,000 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Rust Server?

In the Rust console (F1), enter client.connect 220.158.29.61:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167231
Build Build number 167231.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.