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Drill-through Server detail

JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃

Online 220.158.29.174:28015 checked 10m ago

Drill-through
FilterServeris JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃
Attributes
Last refreshed
Players now 0/ 30
7-day average 1 peak 4
Rank #3,607 top 16%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:05 UTC5d ago 4 – running 1
Sat 17 Oct, 18:52 UTC11d ago 3 halved by day 1 5.8 days 3
Thu 15 Oct, 15:10 UTC13d ago 5 halved by day 1 2.2 days 3
Thu 1 Oct, 17:54 UTC FW27d ago 12 halved by day 4 13.9 days 1
Thu 17 Sep, 14:55 UTC41d ago 11 halved by day 4 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 183 on average 18 / 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average 3 / 550
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 107 on average 37 / 200
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 88 on average 2 / 100
Rustoria.co - SEA Medium | JUST WIPED 29.10 EA · no group limit · 65 on average 50 / 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 52 on average 4 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 wipe?

No next wipe can be predicted for JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 5 days 14 hours ago the current world was made.

Wipe day on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃: what should you expect?

The average busiest count over recent wipes is 4 players. 1 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 2.5 when it didn't hold.

Server details

Which location hosts JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?

No region tag is published by JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃, but the name points to Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 220.158.29.174:28015.

Which Rust version is JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃. The protocol has to match before you can join; Steam updates it automatically.

What uptime does JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 show, and is it up?

JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 reports online at the current check. Its reported uptime indicates a restart roughly 5 days 11 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 stable?

Over 48 hours the average held at 103 server fps, and the minimum was 71. Entity count reached 73,211, covering buildings, deployables and the rest of the world. Memory use reached 2,964 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 be read?

gmrust (Game mode): Rust survival, standard ruleset; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?

Among the Rust Server Analytics lists JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 fits are: Community Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 sit among Rust servers?

Player hours for the last seven days place JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 at #3,607, in the top 16% of the ranked field.

What is the population of JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?

Population at the current refresh: 0 players on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃, against 30 slots. The seven-day mean is 1 players, against a peak of 4. Averaged over 48 hours, activity is highest at 13:00 UTC with 2 players.

Map and rules

How is JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 configured, and what rules apply?

The name of JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?

The game generates a procedural map of size 3,500 with seed 940206074 for JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?

In the Rust console (F1), enter client.connect 220.158.29.174:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp30
Max players Capacity of 30 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.