MARs JP
Online 220.158.22.122:28015 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 00:54 UTC18d ago | 2 | – | running | 0 |
| Sun 27 Sep, 12:15 UTC32d ago | 1 | halved by day 2 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 443 / 450 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 24 / 550 |
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 104 on average | 80 / 200 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 83 on average | 240 / 450 |
| Rustoria.co - SEA Medium | JUST WIPED 29.10 | EA · no group limit · 65 on average | 62 / 100 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 53 on average | 27 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does MARs JP wipe?
With too few of its wipes on record, MARs JP's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 18 days 12 hours ago the current world was made.
On MARs JP, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 1 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 2.
Server details
In which region does MARs JP sit?
No region tag is published by MARs JP, but the name points to Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 220.158.22.122:28015 is its address.
Which Rust version is MARs JP on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on MARs JP. The protocol has to match before you can join; Steam updates it automatically.
What uptime does MARs JP show, and is it up?
The current status of MARs JP is online. About 4 days 2 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 26 September 2026.
What performance does MARs JP show?
Over 48 hours the average held at 66 server fps, and the minimum was 46. Entity count reached 122,814, covering buildings, deployables and the rest of the world. Peak memory was 4,071 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do MARs JP's tags stand for?
Tags from MARs JP, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp55 (Max players): 55 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature MARs JP?
Among the Rust Server Analytics lists MARs JP fits are: Community Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does MARs JP hold in the server rankings?
On player hours over seven days, MARs JP ranks #10,713, within the top 48% of ranked servers.
What is the population of MARs JP?
Population at the current refresh: 0 players on MARs JP, against 55 slots. The seven-day mean is 0 players, against a peak of 2.
Settings
How is MARs JP configured, and what rules apply?
No gather rate is given in the name of MARs JP. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on MARs JP: which one is it?
The game generates a procedural map of size 4,500 with seed 19686 for MARs JP. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to MARs JP?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 220.158.22.122:28015.