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Drill-through Server detail

TEST SERVER

Offline 220.129.139.252:28215 checked 24d ago

Drill-through
FilterServeris TEST SERVER
Attributes
monthly wipes moddedoxidepvesoftcore
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,963 top 71%
Last wipe 26d ago monthly schedule
Next wipe 6d 13h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
6d 13hThu 5 Nov, 19:00 UTCFW force wipe
34d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:03 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICK EA · groups of 20+ · monthly · 33 on average 37 / 128
小淘气PVE-简单玩法-10倍爆率-经久耐玩 EA · groups of 8+ · monthly · 23 on average 31 / 100
小萌妹PVE-建家打怪-万款皮肤免费-房子无敌 EA · groups of 20+ · monthly · 21 on average 27 / 100
低调/PVE/10倍废料/养老/死亡不掉/等级/强化 EA · groups of 20+ · monthly · 18 on average 19 / 200
鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 15 on average 16 / 200
黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 15 on average 17 / 200

Quick answers

from the figures on this page

Wipe data

When does TEST SERVER wipe?

With the force wipe, once a month, TEST SERVER wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 26 days 17 hours ago. The tags carry a monthly wipe schedule.

On TEST SERVER, what happens on wipe day?

The average busiest count over recent wipes is 1 players. 20 hours after the latest wipe the crowd peaked.

Server details

In which region does TEST SERVER sit?

A region is not published by TEST SERVER. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 220.129.139.252:28215.

What Rust build does TEST SERVER run?

On Windows, TEST SERVER runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.

What uptime does TEST SERVER show, and is it up?

Offline at this refresh: TEST SERVER, last seen 24 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Tags

Which meanings do the tags on TEST SERVER carry?

The game's server browser reads the tags TEST SERVER publishes: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Player slots: 20; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^s (Softcore): On softcore, death keeps part of the inventory, per Facepunch's mode; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does TEST SERVER appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists TEST SERVER fits are: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does TEST SERVER hold in the server rankings?

Player hours for the last seven days place TEST SERVER at #15,963, in the top 71% of the ranked field.

How many players does TEST SERVER carry?

No response from TEST SERVER at the latest check, with a last sighting 24 days 10 hours ago.

Map and rules

What settings and rules does TEST SERVER use?

Gather rate is not mentioned in the name of TEST SERVER. No custom group limit: 8 players is the standard. softcore is the game mode, Part of your loot stays with you in this easier Facepunch mode. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TEST SERVER?

The game generates a procedural map for TEST SERVER.

How to join

How can a player join TEST SERVER?

In the Rust console (F1), enter client.connect 220.129.139.252:28215. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^m,^s,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Player slots: 20.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^s
Softcore On softcore, death keeps part of the inventory, per Facepunch's mode.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.