Rust Server Analytics 32,197 players11,601 servers
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Drill-through Server detail

Rust Server

Online 219.97.72.72:28015 checked 10m ago

Drill-through
FilterServeris Rust Server
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #15,264 top 69%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:43 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average 242 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average 14 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average 21 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 151 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 60 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 34 / 100

Quick answers

from the figures on this page

Wipe data

When does Rust Server wipe?

With too few of its wipes on record, Rust Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 19 hours ago the current world was made.

On Rust Server, what happens on wipe day?

The average busiest count over recent wipes is 3 players. Peak population for the latest wipe came 29 hours after it began.

Server details

Which location hosts Rust Server?

A region is not published by Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 219.97.72.72:28015.

Which Rust version is Rust Server on?

On Linux, Rust Server runs Rust network protocol 2634 and build 166586. Your game must match the protocol to join, and Steam applies that update.

Is Rust Server up, and how steady is its uptime?

As of the latest refresh, Rust Server is online. The uptime it reports puts the last restart at about 2 days 6 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 2 October 2026 is when Rust Server Analytics first recorded it.

What performance does Rust Server show?

Server fps averaged 57 over the last 48 hours, with a floor of 51. At its highest the entity count was 44,497, including buildings, deployables and all else. Peak memory was 1,885 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on Rust Server carry?

Tags from Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rust Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Rust Server compare?

The seven-day player-hours rank for Rust Server is #15,264, inside the top 69% of all ranked servers.

How many players does Rust Server carry?

Of 50 slots, 0 are filled on Rust Server at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Settings

What settings and rules does Rust Server use?

The name of Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on Rust Server: which one is it?

A procedural map of size 3,000 with seed 1234, generated by the game, runs on Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Rust Server?

In the Rust console (F1), enter client.connect 219.97.72.72:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166586
Build Game build: 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.