Rust Server Analytics 69,659 players11,803 servers
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Drill-through Server detail

Rust Server

Online 219.97.72.151:28015 checked 6m ago

Drill-through
FilterServeris Rust Server
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,404 top 69%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 22:50 UTC13d ago 1 – running 0
Sun 11 Oct, 23:50 UTC15d ago 2 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average 616 / 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 41 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 76 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 316 / 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 140 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 138 / 225

Quick answers

from the figures on this page

Wipe data

On what cycle does Rust Server wipe?

With too few of its wipes on record, Rust Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 13 days 21 hours ago the current world was made.

On Rust Server, what happens on wipe day?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 1 hours in.

Server

Which location hosts Rust Server?

No region is published by Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 219.97.72.151:28015 is its address.

What Rust build does Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is the setup for Rust Server. The protocol has to match before you can join; Steam updates it automatically.

Is Rust Server up, and how steady is its uptime?

Rust Server reports online at the current check. About 2 days 1 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Rust Server stable?

Server fps averaged 61 over the last 48 hours, with a floor of 41. At its highest the entity count was 202,857, including buildings, deployables and all else. Peak memory was 4,109 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Rust Server carry?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust Server?

Among the Rust Server Analytics lists Rust Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does Rust Server compare?

Player hours for the last seven days place Rust Server at #15,404, in the top 69% of the ranked field.

How many players does Rust Server carry?

Population at the current refresh: 0 players on Rust Server, against 50 slots. The population has averaged 0 players over seven days.

Settings

What settings and rules does Rust Server use?

No gather rate is given in the name of Rust Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for Rust Server?

A procedural map of size 6,000 with seed 1234, generated by the game, runs on Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto Rust Server?

In the Rust console (F1), enter client.connect 219.97.72.151:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.