Test
Offline 219.100.37.233:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 550 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 300 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 300 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 269 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 255 / 300 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Test: what is it?
Too few wipes on record for Test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 2 days 13 hours ago.
Server details
What is the hosting location of Test?
No region is published by Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 219.100.37.233:28015 is its address.
Which Rust version is Test on?
On Windows, Test runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is Test, and is it online now?
Last seen 40 hours ago, Test now reports offline. The first sighting of it by Rust Server Analytics was on 27 October 2026.
Tags
What do Test's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags Test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Test appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Test among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does Test sit among Rust servers?
On player hours over seven days, Test ranks #15,426, within the top 69% of ranked servers.
What is the population of Test?
The last sighting of Test was 40 hours ago; it is offline at this refresh. The seven-day mean for this server is 0 players.
Settings
What settings and rules does Test use?
The name of Test does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.
The map on Test: which one is it?
Test uses a procedural map, which the game generates.
How to join
How can a player join Test?
In the Rust console (F1), enter client.connect 219.100.37.233:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.