Rust Server Analytics 46,119 players11,685 servers
All servers
Drill-through Server detail

Junichi & Saki PVE

Offline 218.40.83.125:28015 checked 30d ago

Drill-through
FilterServeris Junichi & Saki PVE
Attributes
moddedcarbonpve
Last refreshed
Players now 1/ 4
7-day average 0 peak –
Rank #14,558 top 61%
Last wipe 35d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 25% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 04:35 UTC35d ago 1 – running 1
Sat 19 Sep, 17:26 UTC38d ago 2 held half 2.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 244 on average 305 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 234 on average 142 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 97 on average 134 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 25 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average 17 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 53 on average 44 / 250

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Junichi & Saki PVE: what is it?

The rhythm of Junichi & Saki PVE cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 35 days 20 hours ago the current world was made.

Wipe day on Junichi & Saki PVE: what should you expect?

Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

In which region does Junichi & Saki PVE sit?

No region is published by Junichi & Saki PVE. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 218.40.83.125:28015.

Which Rust version is Junichi & Saki PVE on?

Rust network protocol 2633 and build 164530 on Windows is the setup for Junichi & Saki PVE. Joining requires the same protocol on your game; Steam handles the update.

Is Junichi & Saki PVE up, and how steady is its uptime?

The current status is offline for Junichi & Saki PVE, with the last sighting 30 days 12 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 18 September 2026.

Lists and tags

How should the tags on Junichi & Saki PVE be read?

The game's server browser reads the tags Junichi & Saki PVE publishes: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Player slots: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Junichi & Saki PVE appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Junichi & Saki PVE fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does Junichi & Saki PVE sit among Rust servers?

The seven-day player-hours rank for Junichi & Saki PVE is #14,558, inside the top 61% of all ranked servers.

How many players does Junichi & Saki PVE carry?

No response from Junichi & Saki PVE at the latest check, with a last sighting 30 days 12 hours ago.

Settings

What settings and rules does Junichi & Saki PVE use?

No gather rate is given in the name of Junichi & Saki PVE. The default group cap of 8 players applies. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. Anti-cheat status: VAC on.

What is the map for Junichi & Saki PVE?

Junichi & Saki PVE uses a procedural map, which the game generates.

Connection

What is the way onto Junichi & Saki PVE?

In the Rust console (F1), enter client.connect 218.40.83.125:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Player slots: 4.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.