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Drill-through Server detail

ЕБАБЕЛЬНЯ 290

Offline 217.60.245.177:20015 checked 5d ago

Drill-through
FilterServeris ЕБАБЕЛЬНЯ 290
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,335 top 69%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:57 UTC5d ago 0 – running 0
Tue 20 Oct, 02:57 UTC9d ago 0 – 3.5 days 0
Sun 18 Oct, 11:27 UTC11d ago 0 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 282 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 30 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 73 on average 105 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does ЕБАБЕЛЬНЯ 290 wipe?

No next wipe can be predicted for ЕБАБЕЛЬНЯ 290, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 22 hours ago the current world was made.

On ЕБАБЕЛЬНЯ 290, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server

Which location hosts ЕБАБЕЛЬНЯ 290?

No region tag is published by ЕБАБЕЛЬНЯ 290, but the name points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 217.60.245.177:20015.

Which Rust version is ЕБАБЕЛЬНЯ 290 on?

On Linux, ЕБАБЕЛЬНЯ 290 runs Rust network protocol 2570 and build 109268. Your game must match the protocol to join, and Steam applies that update.

What uptime does ЕБАБЕЛЬНЯ 290 show, and is it up?

Offline at this refresh: ЕБАБЕЛЬНЯ 290, last seen 5 days 2 hours ago. Uptime over the last full days (7) was 36%, or 61 of 168 hours. It entered Rust Server Analytics records on 17 October 2026.

Lists and tags

What do ЕБАБЕЛЬНЯ 290's tags stand for?

The game's server browser reads the tags ЕБАБЕЛЬНЯ 290 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; v2570 (Protocol): Protocol 2570 is required: your game must match to connect; cs109268 (Build): Game build: 109268; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does ЕБАБЕЛЬНЯ 290 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists ЕБАБЕЛЬНЯ 290 fits are: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Player numbers

Where does ЕБАБЕЛЬНЯ 290 sit among Rust servers?

Player hours for the last seven days place ЕБАБЕЛЬНЯ 290 at #15,335, in the top 69% of the ranked field.

At what level does ЕБАБЕЛЬНЯ 290 run its population?

The last sighting of ЕБАБЕЛЬНЯ 290 was 5 days 2 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.

Map and rules

How is ЕБАБЕЛЬНЯ 290 configured, and what rules apply?

The name of ЕБАБЕЛЬНЯ 290 does not state a gather rate. No group limit is made public. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on ЕБАБЕЛЬНЯ 290: which one is it?

ЕБАБЕЛЬНЯ 290 uses a procedural map of size 3,500 with seed 1, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to ЕБАБЕЛЬНЯ 290?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.60.245.177:20015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2570,gmrust,cs109268,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
v2570
Protocol Protocol 2570 is required: your game must match to connect.
cs109268
Build Game build: 109268.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.