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Drill-through Server detail

HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT

Offline 217.60.245.104:20056 checked 25d ago

Drill-through
FilterServeris HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED…
Attributes
2x moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,996 top 71%
Last wipe 29d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 29 SepFri 25 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 13:02 UTC29d ago 0 – running 0
Fri 25 Sep, 12:57 UTC33d ago 1 halved by day 3 4 days 0
Sun 20 Sep, 14:59 UTC38d ago 2 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 806 on average 254 / 300
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 599 on average 19 / 150
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 371 on average 131 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average 39 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 329 on average 402 / 490
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 313 on average 25 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT: what is it?

No next wipe can be predicted for HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 29 days 14 hours.

Wipe day on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server

What is the hosting location of HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

No region is published by HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 217.60.245.104:20056.

Which Rust version is HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT on?

On Linux, HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT runs Rust network protocol 2570 and build 109268. The protocol has to match before you can join; Steam updates it automatically.

How reliable is HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT, and is it online now?

The current status is offline for HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT, with the last sighting 25 days 6 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 19 September 2026.

Lists and tags

How should the tags on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT be read?

Tags from HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; v2570 (Protocol): Protocol 2570 is required: your game must match to connect; cs109268 (Build): Build number 109268; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT: Rust servers with a 2x gather rate and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.

Population

Where does HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT sit among Rust servers?

The seven-day player-hours rank for HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT is #15,996, inside the top 71% of all ranked servers.

What is the population of HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT is offline at this refresh; the last contact was 25 days 6 hours ago.

Settings

How is HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT configured, and what rules apply?

Gather at 2x on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT, according to the server name. Group limits are not published. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT uses a procedural map of size 3,150 with seed 1, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.60.245.104:20056. https://t.me/HEAVYRUST is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2570,gmrust,cs109268,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
v2570
Protocol Protocol 2570 is required: your game must match to connect.
cs109268
Build Build number 109268.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.