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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 217.248.11.244:28015 checked 2d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 1/ 1
7-day average 1 peak 1
Rank #9,954 top 45%
Last wipe 3d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 446 / 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 386 / 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 48 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 30 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 49 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 147 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Name of Server as Shown on the Client Server List wipe?

The rhythm of Name of Server as Shown on the Client Server List cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days 19 hours ago the current world was made.

Server details

Which location hosts Name of Server as Shown on the Client Server List?

No region appears in what Name of Server as Shown on the Client Server List publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 217.248.11.244:28015.

What Rust build does Name of Server as Shown on the Client Server List run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Name of Server as Shown on the Client Server List. Your game must match the protocol to join, and Steam applies that update.

What uptime does Name of Server as Shown on the Client Server List show, and is it up?

Last seen 2 days 14 hours ago, Name of Server as Shown on the Client Server List now reports offline. 0% uptime over the last 2 full days, equal to 0 of 48 hours. 26 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Name of Server as Shown on the Client Server List's tags stand for?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Name of Server as Shown on the Client Server List among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does Name of Server as Shown on the Client Server List compare?

The seven-day player-hours rank for Name of Server as Shown on the Client Server List is #9,954, inside the top 45% of all ranked servers.

At what level does Name of Server as Shown on the Client Server List run its population?

Name of Server as Shown on the Client Server List is offline at this refresh; the last contact was 2 days 14 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Map and rules

What are the settings on Name of Server as Shown on the Client Server List, and its rules?

Gather rate is not mentioned in the name of Name of Server as Shown on the Client Server List. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on Name of Server as Shown on the Client Server List: which one is it?

The game generates a procedural map for Name of Server as Shown on the Client Server List.

Connection

How do you connect to Name of Server as Shown on the Client Server List?

In the Rust console (F1), enter client.connect 217.248.11.244:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.