TestServer
Offline 217.227.184.198:28015 checked 29d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 513 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 418 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 52 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 55 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 60 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 167 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TestServer wipe?
The rhythm of TestServer cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 22 hours ago the current world was made.
Server details
In which region does TestServer sit?
No region appears in what TestServer publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 217.227.184.198:28015 is its address.
Which Rust version is TestServer on?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on TestServer. The protocol has to match before you can join; Steam updates it automatically.
What uptime does TestServer show, and is it up?
Last seen 29 days 20 hours ago, TestServer now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 29 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on TestServer carry?
gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags TestServer publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature TestServer?
The following Rust Server Analytics lists count TestServer among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does TestServer compare?
On player hours over seven days, TestServer ranks #15,158, within the top 63% of ranked servers.
At what level does TestServer run its population?
No response from TestServer at the latest check, with a last sighting 29 days 20 hours ago.
Settings
How is TestServer configured, and what rules apply?
The name of TestServer does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on TestServer: which one is it?
TestServer uses a procedural map, which the game generates.
How to join
How can a player join TestServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.227.184.198:28015.