Rust Tournaments | TEST
Offline 217.154.251.167:28015 checked 28d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 143 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 122 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 16 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 14 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 37 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Rust Tournaments | TEST: what is it?
Too few wipes on record for Rust Tournaments | TEST to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 71 days 13 hours.
Server details
Which location hosts Rust Tournaments | TEST?
No region is published by Rust Tournaments | TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 217.154.251.167:28015.
What Rust build does Rust Tournaments | TEST run?
The platform is Linux, with Rust network protocol 2632 and build 161125 running on Rust Tournaments | TEST. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Rust Tournaments | TEST show, and is it up?
The current status is offline for Rust Tournaments | TEST, with the last sighting 28 days 21 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
How should the tags on Rust Tournaments | TEST be read?
The game's server browser reads the tags Rust Tournaments | TEST publishes: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Player slots: 20; ts8 (Group limit): Default team size of 8; v2632 (Protocol): To join, your game version must match protocol 2632; cs161125 (Build): Build number 161125; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Rust Tournaments | TEST appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Rust Tournaments | TEST among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does Rust Tournaments | TEST sit among Rust servers?
On player hours over seven days, Rust Tournaments | TEST ranks #16,842, within the top 70% of ranked servers.
At what level does Rust Tournaments | TEST run its population?
No response from Rust Tournaments | TEST at the latest check, with a last sighting 28 days 21 hours ago.
Settings
What are the settings on Rust Tournaments | TEST, and its rules?
Gather rate is not mentioned in the name of Rust Tournaments | TEST. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Rust Tournaments | TEST: which one is it?
Rust Tournaments | TEST uses a procedural map, which the game generates.
How to join
How do you connect to Rust Tournaments | TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.154.251.167:28015.