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Drill-through Server detail

Test Wipe Map

Offline 217.150.75.46:28015 checked 40d ago

Drill-through
FilterServeris Test Wipe Map
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,934 no region published
Last wipe 40d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average 468 / 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 28 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 48 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 223 / 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 83 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 93 / 150

Quick answers

from the figures on this page

Wipe cycle

When does Test Wipe Map wipe?

With too few of its wipes on record, Test Wipe Map's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 40 days 7 hours ago the current world was made.

Server details

What is the hosting location of Test Wipe Map?

No region appears in what Test Wipe Map publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 217.150.75.46:28015.

Which Rust version is Test Wipe Map on?

Rust network protocol 2633 and build 164530 on Windows is the setup for Test Wipe Map. Joining requires the same protocol on your game; Steam handles the update.

Is Test Wipe Map up, and how steady is its uptime?

Last seen 40 days 7 hours ago, Test Wipe Map now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 17 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Test Wipe Map carry?

The game's server browser reads the tags Test Wipe Map publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Test Wipe Map appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Test Wipe Map fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Test Wipe Map compare?

Player hours for the last seven days place Test Wipe Map at #13,934, in the top – of the ranked field.

At what level does Test Wipe Map run its population?

The last sighting of Test Wipe Map was 40 days 7 hours ago; it is offline at this refresh.

Map and rules

How is Test Wipe Map configured, and what rules apply?

Gather rate is not mentioned in the name of Test Wipe Map. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

Connection

How can a player join Test Wipe Map?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.150.75.46:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.