test
Offline 217.142.18.135:20000 checked 8d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 546 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 433 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 162 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 59 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 199 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 314 / 225 |
Quick answers
from the figures on this pageWipe data
When does test wipe?
Too few wipes on record for test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 26 days 20 hours.
Server
What is the hosting location of test?
A region is not published by test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 217.142.18.135:20000.
What Rust build does test run?
Rust network protocol 2634 and build 167781 on Windows is the setup for test. Joining requires the same protocol on your game; Steam handles the update.
What uptime does test show, and is it up?
Last seen 8 days 18 hours ago, test now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 20 October 2026.
Lists and tags
Which meanings do the tags on test carry?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does test appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include test: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does test sit among Rust servers?
Player hours for the last seven days place test at #13,867, in the top 63% of the ranked field.
What is the population of test?
test is offline at this refresh; the last contact was 8 days 18 hours ago.
Settings
What are the settings on test, and its rules?
Gather rate is not mentioned in the name of test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is disabled.
The map on test: which one is it?
A procedural map, generated by the game, runs on test.
Connection
What is the way onto test?
In the Rust console (F1), enter client.connect 217.142.18.135:20000. Launch Rust on this page also works, opening Rust through Steam and connecting you.