ServerName
Offline 217.11.79.94:28015 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 239 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 318 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 782 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 48 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 895 / 950 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 748 / 800 |
Quick answers
from the figures on this pageWipe cycle
When does ServerName wipe?
Too few wipes on record for ServerName to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 20 days 13 hours ago.
Server details
In which region does ServerName sit?
No region is published by ServerName. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 217.11.79.94:28015.
What Rust build does ServerName run?
On Windows, ServerName runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.
What uptime does ServerName show, and is it up?
The current status is offline for ServerName, with the last sighting 15 days 13 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 9 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do ServerName's tags stand for?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does ServerName appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include ServerName: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does ServerName sit among Rust servers?
On player hours over seven days, ServerName ranks #13,906, within the top 64% of ranked servers.
At what level does ServerName run its population?
The last sighting of ServerName was 15 days 13 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does ServerName use?
No gather rate is given in the name of ServerName. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.
What is the map for ServerName?
A procedural map, generated by the game, runs on ServerName.
Connection
How can a player join ServerName?
In the Rust console (F1), enter client.connect 217.11.79.94:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.