DZP Rust Server
Online 216.82.17.220:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:05 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 295 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 256 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 22 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 38 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 123 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for DZP Rust Server: what is it?
The rhythm of DZP Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 23 hours.
On DZP Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 33 hours in.
Server details
What is the hosting location of DZP Rust Server?
A region is not published by DZP Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 216.82.17.220:28015.
What Rust build does DZP Rust Server run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on DZP Rust Server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does DZP Rust Server show, and is it up?
The current status of DZP Rust Server is online. About 22 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on DZP Rust Server stable?
Over 48 hours the average held at 214 server fps, and the minimum was 173. Buildings, deployables and all other world objects brought the entity total to 56,511. Memory use reached 1,938 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do DZP Rust Server's tags stand for?
The game's server browser reads the tags DZP Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp128 (Max players): Capacity of 128 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does DZP Rust Server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count DZP Rust Server among their servers: Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Population
What position does DZP Rust Server hold in the server rankings?
Player hours for the last seven days place DZP Rust Server at #15,338, in the top 69% of the ranked field.
What is the population of DZP Rust Server?
Of 128 slots, 0 are filled on DZP Rust Server at this refresh. Averaged across seven days, the population is 0 players.
Settings
How is DZP Rust Server configured, and what rules apply?
No gather rate is given in the name of DZP Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on DZP Rust Server: which one is it?
DZP Rust Server uses a procedural map of size 3,200 with seed 2084566726, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to DZP Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 216.82.17.220:28015. Find it online at https://discord.com/invite/ugaZMne2UZ.