A Rust Server
Online 216.39.241.155:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:23 UTC29d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 254 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 331 / 350 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 290 on average | 480 / 8 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 815 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 46 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 892 / 950 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for A Rust Server: what is it?
Too few wipes on record for A Rust Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 29 days 7 hours ago.
On A Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of A Rust Server?
No region appears in what A Rust Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 216.39.241.155:28015.
Which Rust version is A Rust Server on?
The platform is Linux, with Rust network protocol 2633 and build 165217 running on A Rust Server. Your game must match the protocol to join, and Steam applies that update.
What uptime does A Rust Server show, and is it up?
The current status of A Rust Server is online. The uptime it reports puts the last restart at about 29 days 5 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on A Rust Server stable?
Over 48 hours the average held at 5 server fps, and the minimum was 5. Entity count reached 47,601, covering buildings, deployables and the rest of the world. Peak memory was 3,663 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on A Rust Server be read?
gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags A Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature A Rust Server?
The following Rust Server Analytics lists count A Rust Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does A Rust Server compare?
On player hours over seven days, A Rust Server ranks #15,269, within the top 68% of ranked servers.
What is the population of A Rust Server?
A Rust Server holds 0 players of its 40 slots as of the latest update. The population has averaged 0 players over seven days.
Map and rules
What settings and rules does A Rust Server use?
The name of A Rust Server does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on A Rust Server: which one is it?
A Rust Server uses a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join A Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 216.39.241.155:28015.