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Drill-through Server detail

Midwest Staging Server

Online NA 216.245.176.210:28015 checked 13m ago

Drill-through
FilterServeris Midwest Staging Server
Attributes
weekly wipes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,353 top 69% · #1518 in NA
Last wipe 34d ago weekly schedule
Next wipe 1d 6h Fri 30 Oct, 09:07 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:07 UTC, in 1d 6h. Its weekly schedule tag · low confidence

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
1d 6hFri 30 Oct, 09:07 UTCits own
7d 16hThu 5 Nov, 19:00 UTCFW force wipe
8d 6hFri 6 Nov, 09:07 UTCits own
15d 6hFri 13 Nov, 09:07 UTCits own
22d 6hFri 20 Nov, 09:07 UTCits own
29d 6hFri 27 Nov, 09:07 UTCits own
35d 16hThu 3 Dec, 19:00 UTCFW force wipe
36d 6hFri 4 Dec, 09:07 UTCits own

The first 48 hours of its last wipes

Fri 25 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 09:07 UTC33d ago 2 – running 0
Thu 24 Sep, 14:52 UTC34d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average 42 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 41 / 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 201 on average 432 / 475
Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average 13 / 100
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 153 on average 342 / 375
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 145 on average 27 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Midwest Staging Server wipe?

The tag sets the prediction: too few of Midwest Staging Server's wipes are on record to confirm its schedule. Friday 30 October at 09:07 UTC is the date the next wipe falls on. The world now in play was created 34 days 8 hours ago. Its tags carry a weekly wipe schedule.

Wipe day on Midwest Staging Server: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 10 hours after it began.

Server details

What is the hosting location of Midwest Staging Server?

Its NA tag puts Midwest Staging Server in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 216.245.176.210:28015.

Which Rust version is Midwest Staging Server on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Midwest Staging Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Midwest Staging Server show, and is it up?

The current status of Midwest Staging Server is online. About 16 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Midwest Staging Server stable?

Over 48 hours the average held at 97 server fps, and the minimum was 67. At its highest the entity count was 146,692, including buildings, deployables and all else. Memory use reached 3,511 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Midwest Staging Server carry?

Tags from Midwest Staging Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts12 (Group limit): Teams hold no more than 12; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes each week; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Midwest Staging Server?

These Rust Server Analytics lists include Midwest Staging Server: Community Rust servers, live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly.

Population

What position does Midwest Staging Server hold in the server rankings?

Ranked on seven-day player hours, Midwest Staging Server is #15,353 overall and #1,518 in North America, within the top 69% of ranked servers.

What is the population of Midwest Staging Server?

Of 100 slots, 0 are filled on Midwest Staging Server at this refresh. The population has averaged 0 players over seven days.

Settings

What are the settings on Midwest Staging Server, and its rules?

Gather rate is not mentioned in the name of Midwest Staging Server. The cap on group membership is 12 players. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on Midwest Staging Server: which one is it?

The game generates a procedural map of size 4,500 with seed 2797472621 for Midwest Staging Server. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Midwest Staging Server?

In the Rust console (F1), enter client.connect 216.245.176.210:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/RnZSuvqXjW is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts12
Group limit Teams hold no more than 12.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The server wipes each week.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.