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Drill-through Server detail

Jimmy's Test Server

Offline 216.212.241.50:28015 checked 11d ago

Drill-through
FilterServeris Jimmy's Test Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #14,144 top 65%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:17 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 323 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 201 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 36 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 26 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 56 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 72 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Jimmy's Test Server wipe?

With too few of its wipes on record, Jimmy's Test Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 21 hours ago.

On Jimmy's Test Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does Jimmy's Test Server sit?

No region appears in what Jimmy's Test Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 216.212.241.50:28015 is its address.

Which Rust version is Jimmy's Test Server on?

The platform is Windows, with Rust network protocol 2634 and build 166494 running on Jimmy's Test Server. Joining requires the same protocol on your game; Steam handles the update.

Is Jimmy's Test Server up, and how steady is its uptime?

Last seen 11 days 15 hours ago, Jimmy's Test Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 15 September 2026.

Tags

Which meanings do the tags on Jimmy's Test Server carry?

Tags from Jimmy's Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Build number 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Jimmy's Test Server?

These Rust Server Analytics lists include Jimmy's Test Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Jimmy's Test Server compare?

On player hours over seven days, Jimmy's Test Server ranks #14,144, within the top 65% of ranked servers.

How many players does Jimmy's Test Server carry?

No response from Jimmy's Test Server at the latest check, with a last sighting 11 days 15 hours ago.

Map and rules

What are the settings on Jimmy's Test Server, and its rules?

The name of Jimmy's Test Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC off.

The map on Jimmy's Test Server: which one is it?

The game generates a procedural map for Jimmy's Test Server.

How to join

How do you connect to Jimmy's Test Server?

In the Rust console (F1), enter client.connect 216.212.241.50:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166494
Build Build number 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.