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[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B

Online NA 216.173.113.154:28080 checked 11m ago

Drill-through
FilterServeris [US] Wild Mushroom WMG 2x PvE | No Tech T…
Attributes
2x biweekly wipes moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 1 peak 5
Rank #3,401 top 15% · #562 in NA
Last wipe 13d ago biweekly schedule
Next wipe 7d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 11

Coming wipes

InWhen, UTCKind
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
14d 5hThu 12 Nov, 23:32 UTCits own
35d 0hThu 3 Dec, 19:00 UTCFW force wipe
42d 5hThu 10 Dec, 23:32 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:32 UTC13d ago 10 – running 2
Thu 1 Oct, 22:08 UTC FW27d ago 9 halved by day 11 14.1 days 0
Thu 17 Sep, 23:14 UTC41d ago 5 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| NA · groups of 15+ · 2x · biweekly · 13 on average 17 / 100
ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY NA · groups of 8+ · 2x · biweekly · 2 on average 0 / 50
[NA] Nomad PvE 2x - Skill Tree - Raids - Economy NA · groups of 8+ · 2x · biweekly · 1 on average 2 / 40
Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons NA · groups of 8+ · 2x · biweekly · 1 on average 0 / 100
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average 167 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 108 on average 66 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B wipe?

On [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B the wipe rhythm is every 4 weeks on Thursday at 23:32 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 13 days 18 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

On [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B, what happens on wipe day?

Across recent wipes the busiest point averaged 8 players. Peak population for the latest wipe came 4 hours after it began. Above half that peak until the next wipe held in 50% of recent wipes. In the other cases the crowd dropped below half by day 11.

Server

In which region does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B sit?

Its NA tag puts [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 216.173.113.154:28080.

Which Rust version is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B on?

On Windows, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B up, and how steady is its uptime?

[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B reports online at the current check. The uptime it reports puts the last restart at about 7 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B perform well?

The 48-hour average was 88 server fps; the low was 2. Entity count reached 129,932, covering buildings, deployables and the rest of the world. Peak memory was 5,239 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B carry?

Tags from [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

Among the Rust Server Analytics lists [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

What position does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B hold in the server rankings?

For player hours over the last seven days, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B places #3,401 globally and #562 in North America, in the top 15% of all ranked servers.

At what level does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B run its population?

Population at the current refresh: 0 players on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B, against 100 slots. The seven-day mean is 1 players, against a peak of 5. Averaged over 48 hours, activity is highest at 04:00 UTC with 3 players.

Map and rules

How is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B configured, and what rules apply?

Gather at 2x on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B, according to the server name. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B: which one is it?

The game generates a procedural map of size 4,250 with seed 1337 for [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

Connection

What is the way onto [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

In the Rust console (F1), enter client.connect 216.173.113.154:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/TPTaQztD4H.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.