Rust Server Analytics 74,292 players11,842 servers
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Drill-through Server detail

solo testing

Offline 216.16.101.189:28015 checked 1d ago

Drill-through
FilterServeris solo testing
Attributes
Last refreshed
Players now 1/ 1
7-day average 1 peak 1
Rank #6,822 top 31%
Last wipe 12d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75103:0004:0005:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 575 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 413 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 78 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 74 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 54 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 188 / 225

Quick answers

from the figures on this page

Wipe cycle

When does solo testing wipe?

The rhythm of solo testing cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 12 days 12 hours ago.

Server

In which region does solo testing sit?

No region appears in what solo testing publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 216.16.101.189:28015 is its address.

Which Rust version is solo testing on?

On Windows, solo testing runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is solo testing up, and how steady is its uptime?

Offline at this refresh: solo testing, last seen 31 hours ago. 15% uptime over the last 7 full days, equal to 26 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 October 2026.

Tags

How should the tags on solo testing be read?

The game's server browser reads the tags solo testing publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature solo testing?

These Rust Server Analytics lists include solo testing: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does solo testing sit among Rust servers?

The seven-day player-hours rank for solo testing is #6,822, inside the top 31% of all ranked servers.

What is the population of solo testing?

The last sighting of solo testing was 31 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1. Across the last 48 hours, 04:00 UTC shows the highest average: 1 players.

Map and rules

What settings and rules does solo testing use?

Gather rate is not mentioned in the name of solo testing. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for solo testing?

The game generates a procedural map for solo testing.

How to join

How do you connect to solo testing?

In the Rust console (F1), enter client.connect 216.16.101.189:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.