CrowdControlServer
Offline 216.126.34.200:28015 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 270 / 325 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 331 / 425 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 290 on average | 0 / 8 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 850 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 52 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 914 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for CrowdControlServer: what is it?
The rhythm of CrowdControlServer cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days 21 hours ago.
Server details
What is the hosting location of CrowdControlServer?
No region is published by CrowdControlServer. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 216.126.34.200:28015 is its address.
What Rust build does CrowdControlServer run?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on CrowdControlServer. Joining requires the same protocol on your game; Steam handles the update.
What uptime does CrowdControlServer show, and is it up?
Offline at this refresh: CrowdControlServer, last seen 14 days 23 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 12 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on CrowdControlServer be read?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags CrowdControlServer publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature CrowdControlServer?
The following Rust Server Analytics lists count CrowdControlServer among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does CrowdControlServer compare?
The seven-day player-hours rank for CrowdControlServer is #14,532, inside the top 67% of all ranked servers.
How many players does CrowdControlServer carry?
CrowdControlServer is offline at this refresh; the last contact was 14 days 23 hours ago.
Settings
How is CrowdControlServer configured, and what rules apply?
No gather rate is given in the name of CrowdControlServer. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for CrowdControlServer?
The game generates a procedural map for CrowdControlServer.
Connection
How do you connect to CrowdControlServer?
In the Rust console (F1), enter client.connect 216.126.34.200:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.