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Drill-through Server detail

Hawthorn Hoedown

Offline 216.126.34.132:28015 checked 2d ago

Drill-through
FilterServeris Hawthorn Hoedown
Attributes
Last refreshed
Players now 1/ 2
7-day average 1 peak 1
Rank #9,976 top 45%
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep8 Oct15 Oct23 Oct30 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctMon 12 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 03:42 UTC13d ago 1 – running 1
Mon 12 Oct, 01:28 UTC18d ago 1 – 4.1 days 1
Sat 3 Oct, 23:48 UTC26d ago 1 – 8.1 days 1
Sat 3 Oct, 02:14 UTC27d ago 1 – 0.9 days 1
Wed 30 Sep, 02:21 UTC30d ago 1 held half 3 days 1
Wed 23 Sep, 08:56 UTC36d ago 1 – 6.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average 46 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 79 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 249 / 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 11 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 293 / 375
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 257 / 300

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Hawthorn Hoedown: what is it?

No next wipe can be predicted for Hawthorn Hoedown, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 13 days 23 hours ago.

Wipe day on Hawthorn Hoedown: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

Which location hosts Hawthorn Hoedown?

No region is published by Hawthorn Hoedown. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 216.126.34.132:28015.

Which Rust version is Hawthorn Hoedown on?

The platform is Windows, with Rust network protocol 2635 and build 169430 running on Hawthorn Hoedown. Joining requires the same protocol on your game; Steam handles the update.

Is Hawthorn Hoedown up, and how steady is its uptime?

The current status is offline for Hawthorn Hoedown, with the last sighting 2 days 1 hours ago. Of 168 hours in the last 7 full days, 4 were up: 2%. It entered Rust Server Analytics records on 23 September 2026.

Tags

What do Hawthorn Hoedown's tags stand for?

The game's server browser reads the tags Hawthorn Hoedown publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs169430 (Build): The game build is 169430; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Hawthorn Hoedown?

The following Rust Server Analytics lists count Hawthorn Hoedown among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does Hawthorn Hoedown compare?

On player hours over seven days, Hawthorn Hoedown ranks #9,976, within the top 45% of ranked servers.

How many players does Hawthorn Hoedown carry?

The last sighting of Hawthorn Hoedown was 2 days 1 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 1.

Map and rules

How is Hawthorn Hoedown configured, and what rules apply?

The name of Hawthorn Hoedown does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on Hawthorn Hoedown: which one is it?

The game generates a procedural map for Hawthorn Hoedown.

How to join

How do you connect to Hawthorn Hoedown?

In the Rust console (F1), enter client.connect 216.126.34.132:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs169430,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity of 2 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs169430
Build The game build is 169430.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.