Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree
Online 216.105.171.155:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:12 UTC26d ago | 5 | – | running | 2 |
| Thu 1 Oct, 18:18 UTC FW27d ago | 5 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 833 on average | 823 / 850 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 613 on average | 418 / 450 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 376 on average | 138 / 150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 355 on average | 197 / 215 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 333 on average | 950 / 1110 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 316 on average | 164 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree wipe?
Too few wipes on record for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 11 hours.
Wipe day on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: what should you expect?
Recent wipes averaged a busiest count of 5 players. 0 hours after the latest wipe the crowd peaked.
Server details
Which location hosts Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
No region appears in what Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 216.105.171.155:28015.
What Rust build does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree run?
On Windows, Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, and is it online now?
Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree reports online at the current check. The uptime it reports puts the last restart at about 6 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree show?
The 48-hour average was 97 server fps; the low was 72. Buildings, deployables and all other world objects brought the entity total to 113,504. At its highest, memory use was 3,046 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree be read?
Tags from Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): 30 slots in total; ts10 (Group limit): The cap is 10 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
Among the Rust Server Analytics lists Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree fits are: Rust servers with a 2x gather rate and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
What position does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree hold in the server rankings?
Player hours for the last seven days place Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree at #4,928, in the top 22% of the ranked field.
What is the population of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
Population at the current refresh: 0 players on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, against 30 slots. Seven-day figures: an average of 0 players and a peak of 4. The 48-hour peak window is 23:00 UTC, at an average of 1 players.
Map and rules
How is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree configured, and what rules apply?
Gather at 2x on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, according to the server name. Players per group: up to 10. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
The game generates a procedural map of size 4,000 with seed 170709633 for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 216.105.171.155:28015.