ServerName
Offline 213.5.195.227:28015 checked 40d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 75 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 101 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 325 / 350 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 20 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 415 / 450 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 304 / 325 |
Quick answers
from the figures on this pageWipe cycle
When does ServerName wipe?
The rhythm of ServerName cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 40 days 9 hours ago.
Server
Which location hosts ServerName?
No region appears in what ServerName publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 213.5.195.227:28015 is its address.
What Rust build does ServerName run?
The platform is Windows, with Rust network protocol 2633 and build 164530 running on ServerName. Your game must match the protocol to join, and Steam applies that update.
Is ServerName up, and how steady is its uptime?
Offline at this refresh: ServerName, last seen 40 days 9 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 19 September 2026.
Tags
What do ServerName's tags stand for?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature ServerName?
The following Rust Server Analytics lists count ServerName among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does ServerName hold in the server rankings?
On player hours over seven days, ServerName ranks #13,266, within the top – of ranked servers.
At what level does ServerName run its population?
ServerName is offline at this refresh; the last contact was 40 days 9 hours ago.
Map and rules
What settings and rules does ServerName use?
The name of ServerName does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map for ServerName?
The game generates a procedural map for ServerName.
Connection
How do you connect to ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.5.195.227:28015.