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Drill-through Server detail

RustRelay Test

Offline 213.49.95.17:28015 checked 35d ago

Drill-through
FilterServeris RustRelay Test
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,490 top 70%
Last wipe 35d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 596 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 379 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 47 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 37 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 133 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 153 / 300

Quick answers

from the figures on this page

Wipe data

The wipe schedule for RustRelay Test: what is it?

Too few wipes on record for RustRelay Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 35 days 13 hours ago.

Server

What is the hosting location of RustRelay Test?

A region is not published by RustRelay Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 213.49.95.17:28015.

What Rust build does RustRelay Test run?

Rust network protocol 2633 and build 165217 on Windows is the setup for RustRelay Test. Your game must match the protocol to join, and Steam applies that update.

What uptime does RustRelay Test show, and is it up?

Offline at this refresh: RustRelay Test, last seen 35 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 23 September 2026.

Lists and tags

What do RustRelay Test's tags stand for?

The game's server browser reads the tags RustRelay Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RustRelay Test?

These Rust Server Analytics lists include RustRelay Test: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does RustRelay Test sit among Rust servers?

Player hours for the last seven days place RustRelay Test at #15,490, in the top 70% of the ranked field.

How many players does RustRelay Test carry?

No response from RustRelay Test at the latest check, with a last sighting 35 days 7 hours ago.

Map and rules

How is RustRelay Test configured, and what rules apply?

The name of RustRelay Test does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for RustRelay Test?

RustRelay Test uses a procedural map, which the game generates.

How to join

What is the way onto RustRelay Test?

In the Rust console (F1), enter client.connect 213.49.95.17:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.