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Drill-through Server detail

Local Test Server

Online 213.35.168.82:28015 checked 9m ago

Drill-through
FilterServeris Local Test Server
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak 2
Rank #8,150 top 37%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.511.5221:0002:0007:0013:0019:0000:00Wiped Tue 27 Oct, 22:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:08 UTC1d ago – – running 2
Sun 18 Oct, 11:35 UTC10d ago 1 held half 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 173 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 119 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 18 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 13 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 19 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 23 / 225

Quick answers

from the figures on this page

Wipe cycle

When does Local Test Server wipe?

Too few wipes on record for Local Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 27 hours.

Wipe day on Local Test Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

What is the hosting location of Local Test Server?

A region is not published by Local Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 213.35.168.82:28015.

Which Rust version is Local Test Server on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Local Test Server. The protocol has to match before you can join; Steam updates it automatically.

Is Local Test Server up, and how steady is its uptime?

Local Test Server reports online at the current check. Of 168 hours in the last 7 full days, 29 were up: 17%. 18 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Local Test Server be read?

Tags from Local Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Local Test Server?

Among the Rust Server Analytics lists Local Test Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Where does Local Test Server sit among Rust servers?

On player hours over seven days, Local Test Server ranks #8,150, within the top 37% of ranked servers.

What is the population of Local Test Server?

Population at the current refresh: 0 players on Local Test Server, against 5 slots. Averaging 0 players across seven days, the server reached a peak of 2. Across the last 48 hours, 23:00 UTC shows the highest average: 2 players.

Settings

How is Local Test Server configured, and what rules apply?

The name of Local Test Server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Local Test Server: which one is it?

Local Test Server uses a procedural map, which the game generates.

How to join

What is the way onto Local Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.35.168.82:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Capacity of 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.