Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly
Online EU 213.239.221.105:28015 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 16% in EU, and #60 of the quad servers (top 7%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 12h | Fri 13 Nov, 17:05 UTC | its own |
| 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 12h | Fri 11 Dec, 17:05 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 42, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 17:05 UTC12d ago | 42 | – | running | 6 |
| Thu 1 Oct, 18:02 UTC FW27d ago | 42 | halved by day 9 | 15 days | 3 |
| Fri 18 Sep, 17:14 UTC40d ago | 50 | halved by day 5 | 13 days | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | Biweekl | EU · quad · biweekly · 24 on average | 0 / 150 |
| ArcaRust.cz - Začátečníci/Pokročilý Vanilla *WIPED 15.10* | EU · quad · biweekly · 18 on average | 0 / 200 |
| Rust4Noobs | Solo only | Softcore 50% Bi-Weekly | No BP Wipe | EU · quad · biweekly · 6 on average | 1 / 100 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 1 / 80 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 0 / 100 |
| [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 3 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly wipe?
On Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly the wipe rhythm is every 4 weeks on Friday at 17:05 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 12 days 11 hours. Its tags publish a wipe schedule of every two weeks.
Wipe day on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly: what should you expect?
Recent wipes averaged a busiest count of 45 players. The highest player count on the latest wipe arrived 24 hours in. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 7.
Server details
In which region does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly sit?
Its EU tag puts Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 213.239.221.105:28015.
Which Rust version is Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly on?
On Linux, Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly, and is it online now?
Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly reports online at the current check. The uptime it reports puts the last restart at about 22 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly stable?
The 48-hour average was 60 server fps; the low was 60. Entity count reached 104,051, covering buildings, deployables and the rest of the world. Peak memory was 4,050 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly carry?
The game's server browser reads the tags Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser files it under Europe; rustmaps (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player numbers
Where does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly sit among Rust servers?
For player hours over the last seven days, Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly places #1,089 globally and #454 in Europe, in the top 5% of all ranked servers. Within the quad segment, its position is #60.
At what level does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly run its population?
Of 100 slots, 0 are filled on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly at this refresh. Seven-day figures: an average of 8 players and a peak of 28. Averaged over 48 hours, activity is highest at 18:00 UTC with 12 players.
Settings
How is Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly configured, and what rules apply?
No gather rate is given in the name of Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly. A maximum of 4 players per group is set (quad). It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Plugins from Oxide are in use. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
What is the map for Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?
Size 3,900: a custom map runs on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly, with its file published for download here.
How to join
What is the way onto Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?
In the Rust console (F1), enter client.connect 213.239.221.105:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/e8XMuWPmKa.