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Drill-through Server detail

Revil_Rusty

Online 213.173.13.5:28015 checked 9m ago

Drill-through
FilterServeris Revil_Rusty
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,348 top 69%
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:16 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 513 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 315 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 42 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 35 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 91 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 111 / 200

Quick answers

from the figures on this page

Wipe data

When does Revil_Rusty wipe?

The rhythm of Revil_Rusty cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 6 hours ago the current world was made.

Wipe day on Revil_Rusty: what should you expect?

Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.

Server

Which location hosts Revil_Rusty?

No region is published by Revil_Rusty. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 213.173.13.5:28015 is its address.

What Rust build does Revil_Rusty run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Revil_Rusty. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Revil_Rusty show, and is it up?

As of the latest refresh, Revil_Rusty is online. Its reported uptime indicates a restart roughly 3 days 9 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Revil_Rusty stable?

Over 48 hours the average held at 182 server fps, and the minimum was 155. Entity count reached 47,369, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,031 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Revil_Rusty be read?

Tags from Revil_Rusty, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Revil_Rusty appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Revil_Rusty fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Revil_Rusty hold in the server rankings?

On player hours over seven days, Revil_Rusty ranks #15,348, within the top 69% of ranked servers.

How many players does Revil_Rusty carry?

Of 40 slots, 0 are filled on Revil_Rusty at this refresh. The seven-day mean for this server is 0 players.

Settings

What are the settings on Revil_Rusty, and its rules?

Gather rate is not mentioned in the name of Revil_Rusty. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for Revil_Rusty?

Revil_Rusty uses a procedural map of size 3,000 with seed 7824527, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join Revil_Rusty?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.173.13.5:28015. https://peachyservers.com is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players 40 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.