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Drill-through Server detail

WorldHosts Server

Online 213.152.43.100:28115 checked 12m ago

Drill-through
FilterServeris WorldHosts Server
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #10,342 top 46%
Last wipe 18d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep12 Oct17 Oct23 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 04:56 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 206 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 287 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 764 / 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 45 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 861 / 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 690 / 725

Quick answers

from the figures on this page

Wipe data

On what cycle does WorldHosts Server wipe?

With too few of its wipes on record, WorldHosts Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 18 days 16 hours.

On WorldHosts Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 38 hours in.

Server details

In which region does WorldHosts Server sit?

A region is not published by WorldHosts Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 213.152.43.100:28115 is its address.

Which Rust version is WorldHosts Server on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on WorldHosts Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is WorldHosts Server, and is it online now?

The current status of WorldHosts Server is online. About 23 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does WorldHosts Server show?

Server fps averaged 20 over the last 48 hours, with a floor of 9. At its highest the entity count was 48,077, including buildings, deployables and all else. Peak memory was 1,866 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on WorldHosts Server be read?

Tags from WorldHosts Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does WorldHosts Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists WorldHosts Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does WorldHosts Server compare?

Player hours for the last seven days place WorldHosts Server at #10,342, in the top 46% of the ranked field.

At what level does WorldHosts Server run its population?

Population at the current refresh: 0 players on WorldHosts Server, against 100 slots. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

How is WorldHosts Server configured, and what rules apply?

Gather rate is not mentioned in the name of WorldHosts Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on WorldHosts Server: which one is it?

A procedural map of size 3,000, generated by the game, runs on WorldHosts Server.

How to join

How do you connect to WorldHosts Server?

In the Rust console (F1), enter client.connect 213.152.43.100:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://worldhosts.fun is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.