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Drill-through Server detail

Lothar

Online 213.136.87.44:28215 checked 14m ago

Drill-through
FilterServeris Lothar
Attributes
quad moddedoxidesoftcore
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #14,297 top 64%
Last wipe 22d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 64% of all ranked servers, and #595 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 19:30 UTC22d ago 2 – running 2
Mon 5 Oct, 08:27 UTC23d ago 2 – 0.5 days 1
Sun 4 Oct, 18:58 UTC23d ago 2 – 0.6 days 0
Fri 2 Oct, 18:43 UTC25d ago 1 held half 2 days 0
Thu 1 Oct, 22:06 UTC FW26d ago 1 – 0.9 days 0
Mon 21 Sep, 17:44 UTC36d ago 2 held half 10.2 days 0
Sun 20 Sep, 19:11 UTC37d ago 2 – 0.9 days 0
Sun 20 Sep, 12:15 UTC37d ago 2 – 0.3 days 0
Sat 19 Sep, 09:24 UTC39d ago 2 – 1.1 days 0
Fri 18 Sep, 18:45 UTC39d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 2 on average 2 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 1 / 233
[EA] Softcore 1 quad · monthly · 68 on average 95 / 350
[US] Facepunch Softcore 2 NA · quad · monthly · 61 on average 25 / 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 35 on average 56 / 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 12 on average 0 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Lothar: what is it?

No next wipe can be predicted for Lothar, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 22 days 14 hours ago.

On Lothar, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

In which region does Lothar sit?

A region is not published by Lothar. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 213.136.87.44:28215 is its address.

What Rust build does Lothar run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Lothar. Your game must match the protocol to join, and Steam applies that update.

How reliable is Lothar, and is it online now?

The current status of Lothar is online. The uptime it reports puts the last restart at about 9 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Lothar show?

Over 48 hours the average held at 57 server fps, and the minimum was 26. At its highest the entity count was 52,087, including buildings, deployables and all else. Memory use reached 1,728 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on Lothar carry?

The game's server browser reads the tags Lothar publishes: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Player slots: 50; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Lothar?

The following Rust Server Analytics lists count Lothar among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Population

Against other Rust servers, how does Lothar compare?

Player hours for the last seven days place Lothar at #14,297, in the top 64% of the ranked field. Within the quad segment, its position is #595.

How many players does Lothar carry?

Population at the current refresh: 0 players on Lothar, against 50 slots. The seven-day mean is 0 players, against a peak of 1.

Settings

How is Lothar configured, and what rules apply?

The name of Lothar does not state a gather rate. Up to 4 players can form a group (quad). It runs softcore, An easier mode from Facepunch, where some loot is retained. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC off.

What is the map for Lothar?

Lothar uses a procedural map of size 3,000 with seed 1973365795, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to Lothar?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.136.87.44:28215.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players Player slots: 50.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.