your_server_name
Offline 213.108.187.64:28015 checked 20d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 226 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 33 / 225 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 20 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 18 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 35 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does your_server_name wipe?
The rhythm of your_server_name cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 22 hours.
Server
What is the hosting location of your_server_name?
A region is not published by your_server_name. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 213.108.187.64:28015 is its address.
What Rust build does your_server_name run?
On Windows, your_server_name runs Rust network protocol 2634 and build 166586. Your game must match the protocol to join, and Steam applies that update.
What uptime does your_server_name show, and is it up?
Last seen 20 days 16 hours ago, your_server_name now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 8 October 2026.
Tags
What do your_server_name's tags stand for?
The game's server browser reads the tags your_server_name publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature your_server_name?
These Rust Server Analytics lists include your_server_name: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does your_server_name compare?
On player hours over seven days, your_server_name ranks #13,631, within the top 62% of ranked servers.
How many players does your_server_name carry?
The last sighting of your_server_name was 20 days 16 hours ago; it is offline at this refresh.
Settings
What are the settings on your_server_name, and its rules?
The name of your_server_name does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on your_server_name: which one is it?
The game generates a procedural map for your_server_name.
Connection
How can a player join your_server_name?
In the Rust console (F1), enter client.connect 213.108.187.64:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.