Server
Offline 212.8.60.251:28015 checked 25d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 158 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 101 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 16 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 17 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does Server wipe?
With too few of its wipes on record, Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 16 hours ago.
Server details
Which location hosts Server?
No region appears in what Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 212.8.60.251:28015.
What Rust build does Server run?
The platform is Windows, with Rust network protocol 2634 and build 166652 running on Server. Your game must match the protocol to join, and Steam applies that update.
Is Server up, and how steady is its uptime?
Offline at this refresh: Server, last seen 25 days 14 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 3 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do Server's tags stand for?
The game's server browser reads the tags Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Server hold in the server rankings?
Player hours for the last seven days place Server at #15,998, in the top 70% of the ranked field.
How many players does Server carry?
No response from Server at the latest check, with a last sighting 25 days 14 hours ago.
Settings
How is Server configured, and what rules apply?
The name of Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.
The map on Server: which one is it?
Server uses a procedural map, which the game generates.
Connection
How can a player join Server?
In the Rust console (F1), enter client.connect 212.8.60.251:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.