Server
Offline 212.8.60.160:28015 checked 25d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 330 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 220 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 37 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 55 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 78 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does Server wipe?
The rhythm of Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 12 hours ago.
Server details
In which region does Server sit?
A region is not published by Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 212.8.60.160:28015.
What Rust build does Server run?
On Windows, Server runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Server show, and is it up?
The current status is offline for Server, with the last sighting 25 days 11 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.
Lists and tags
Which meanings do the tags on Server carry?
gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Server?
These Rust Server Analytics lists include Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Server hold in the server rankings?
The seven-day player-hours rank for Server is #16,006, inside the top 70% of all ranked servers.
At what level does Server run its population?
Server is offline at this refresh; the last contact was 25 days 11 hours ago.
Map and rules
What are the settings on Server, and its rules?
No gather rate is given in the name of Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
What is the map for Server?
Server uses a procedural map, which the game generates.
Connection
What is the way onto Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.8.60.160:28015.