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Drill-through Server detail

Vigil Dev

Offline 212.70.99.192:28015 checked 12d ago

Drill-through
FilterServeris Vigil Dev
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,099 top 70%
Last wipe 15d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 255 / 300

Quick answers

from the figures on this page

Wipe cycle

When does Vigil Dev wipe?

The rhythm of Vigil Dev cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 19 hours ago the current world was made.

Server details

What is the hosting location of Vigil Dev?

No region is published by Vigil Dev. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 212.70.99.192:28015.

What Rust build does Vigil Dev run?

Rust network protocol 2634 and build 167584 on Windows is the setup for Vigil Dev. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Vigil Dev show, and is it up?

Offline at this refresh: Vigil Dev, last seen 12 days 6 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 14 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Vigil Dev be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags Vigil Dev publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Vigil Dev?

Among the Rust Server Analytics lists Vigil Dev fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Vigil Dev sit among Rust servers?

The seven-day player-hours rank for Vigil Dev is #15,099, inside the top 70% of all ranked servers.

At what level does Vigil Dev run its population?

Vigil Dev is offline at this refresh; the last contact was 12 days 6 hours ago.

Map and rules

What are the settings on Vigil Dev, and its rules?

The name of Vigil Dev does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for Vigil Dev?

The game generates a procedural map for Vigil Dev.

Connection

How can a player join Vigil Dev?

In the Rust console (F1), enter client.connect 212.70.99.192:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.