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Drill-through Server detail

My Test Server

Offline 212.68.225.49:28015 checked 23d ago

Drill-through
FilterServeris My Test Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,510 top 65%
Last wipe 23d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct6 Oct9 Oct12 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:15 UTC23d ago 1 – running 0
Sun 4 Oct, 11:23 UTC24d ago 1 – 1 days 0
Fri 2 Oct, 08:13 UTC26d ago 1 – 2.1 days 0
Wed 30 Sep, 14:22 UTC28d ago 1 – 1.7 days 0
Tue 29 Sep, 16:55 UTC29d ago 1 – 0.9 days 0
Tue 29 Sep, 10:19 UTC29d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 194 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 176 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 16 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 98 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My Test Server: what is it?

The next wipe on My Test Server cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 23 days 20 hours ago.

Wipe day on My Test Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of My Test Server?

No region is published by My Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 212.68.225.49:28015.

Which Rust version is My Test Server on?

The platform is Linux, with Rust network protocol 2634 and build 166652 running on My Test Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is My Test Server, and is it online now?

Last seen 23 days 20 hours ago, My Test Server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 28 September 2026.

Lists and tags

Which meanings do the tags on My Test Server carry?

Tags from My Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Test Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Test Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does My Test Server compare?

On player hours over seven days, My Test Server ranks #14,510, within the top 65% of ranked servers.

How many players does My Test Server carry?

No response from My Test Server at the latest check, with a last sighting 23 days 20 hours ago.

Settings

What settings and rules does My Test Server use?

No gather rate is given in the name of My Test Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for My Test Server?

The game generates a procedural map for My Test Server.

How to join

What is the way onto My Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.68.225.49:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.