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Drill-through Server detail

Schurls Game Server 1 - Rust

Offline 212.67.235.238:28015 checked 12d ago

Drill-through
FilterServeris Schurls Game Server 1 - Rust
Attributes
vanilla
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,119 top 70%
Last wipe 16d ago no schedule published
Next wipe – no wipe seen yet

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 271 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 223 / 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 17 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 22 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 25 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 92 / 200

Quick answers

from the figures on this page

Wipe data

When does Schurls Game Server 1 - Rust wipe?

The rhythm of Schurls Game Server 1 - Rust cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days ago.

Server

In which region does Schurls Game Server 1 - Rust sit?

No region is published by Schurls Game Server 1 - Rust. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 212.67.235.238:28015 is its address.

Which Rust version is Schurls Game Server 1 - Rust on?

Rust network protocol 2634 and build 167781 on Linux is the setup for Schurls Game Server 1 - Rust. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Schurls Game Server 1 - Rust, and is it online now?

Offline at this refresh: Schurls Game Server 1 - Rust, last seen 12 days 23 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Schurls Game Server 1 - Rust be read?

gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): 0 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock are the tags Schurls Game Server 1 - Rust publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Schurls Game Server 1 - Rust?

Among the Rust Server Analytics lists Schurls Game Server 1 - Rust fits are: Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Schurls Game Server 1 - Rust compare?

Player hours for the last seven days place Schurls Game Server 1 - Rust at #15,119, in the top 70% of the ranked field.

How many players does Schurls Game Server 1 - Rust carry?

The last sighting of Schurls Game Server 1 - Rust was 12 days 23 hours ago; it is offline at this refresh.

Settings

What settings and rules does Schurls Game Server 1 - Rust use?

Gather rate is not mentioned in the name of Schurls Game Server 1 - Rust. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Schurls Game Server 1 - Rust: which one is it?

The game generates a procedural map of size 2,500 with seed 1984 for Schurls Game Server 1 - Rust. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to Schurls Game Server 1 - Rust?

In the Rust console (F1), enter client.connect 212.67.235.238:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp0
Max players 0 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.