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Drill-through Server detail

Steve Local

Offline 212.60.126.83:28015 checked 31d ago

Drill-through
FilterServeris Steve Local
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,523 top 65%
Last wipe 38d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 162 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 148 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 19 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 69 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Steve Local: what is it?

With too few of its wipes on record, Steve Local's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 38 days 15 hours ago.

Server

In which region does Steve Local sit?

A region is not published by Steve Local. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 212.60.126.83:28015.

What Rust build does Steve Local run?

On Windows, Steve Local runs Rust network protocol 2633 and build 164530. Your game must match the protocol to join, and Steam applies that update.

Is Steve Local up, and how steady is its uptime?

Last seen 31 days 9 hours ago, Steve Local now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.

Tags

Which meanings do the tags on Steve Local carry?

The game's server browser reads the tags Steve Local publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Steve Local appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Steve Local among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Steve Local compare?

On player hours over seven days, Steve Local ranks #15,523, within the top 65% of ranked servers.

What is the population of Steve Local?

The last sighting of Steve Local was 31 days 9 hours ago; it is offline at this refresh.

Settings

What are the settings on Steve Local, and its rules?

The name of Steve Local does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Steve Local: which one is it?

Steve Local uses a procedural map, which the game generates.

How to join

How do you connect to Steve Local?

In the Rust console (F1), enter client.connect 212.60.126.83:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.