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Drill-through Server detail

Tomato's Tavern

Offline 212.56.82.11:28015 checked 6d ago

Drill-through
FilterServeris Tomato's Tavern
Attributes
Last refreshed
Players now 1/ 10
7-day average 1 peak 2
Rank #10,800 top 49%
Last wipe 21d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct22 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Wed 7 OctSun 27 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 18:26 UTC21d ago 2 – running 0
Sun 27 Sep, 09:55 UTC31d ago 2 held half 10.4 days 0
Wed 16 Sep, 18:04 UTC42d ago 2 halved by day 4 10.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 445 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 275 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 81 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 99 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Tomato's Tavern: what is it?

The next wipe on Tomato's Tavern cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 4 hours ago the current world was made.

Wipe day on Tomato's Tavern: what should you expect?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. By day 4 it had fallen below half where the hold failed.

Server

What is the hosting location of Tomato's Tavern?

A region is not published by Tomato's Tavern. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 212.56.82.11:28015.

What Rust build does Tomato's Tavern run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Tomato's Tavern. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Tomato's Tavern show, and is it up?

Offline at this refresh: Tomato's Tavern, last seen 6 days 1 hours ago. Of 168 hours in the last 7 full days, 2 were up: 1%. 15 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Tomato's Tavern carry?

Tags from Tomato's Tavern, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Tomato's Tavern?

The following Rust Server Analytics lists count Tomato's Tavern among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Tomato's Tavern compare?

Player hours for the last seven days place Tomato's Tavern at #10,800, in the top 49% of the ranked field.

At what level does Tomato's Tavern run its population?

The last sighting of Tomato's Tavern was 6 days 1 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 2.

Map and rules

What are the settings on Tomato's Tavern, and its rules?

The name of Tomato's Tavern does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Tomato's Tavern: which one is it?

The game generates a procedural map of size 4,000 with seed 12345 for Tomato's Tavern. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto Tomato's Tavern?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.56.82.11:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.