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DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE

Online EU 212.4.138.244:28015 checked 3h ago

Drill-through
FilterServeris DeadZone 5x | Solo/Duo/Trio | EU | Loot X…
Attributes
5x weekly wipes moddedcarbon
Last refreshed
Players now 0/ 100
7-day average 1 peak 3
Rank #3,887 top 18% · #1422 in EU
Last wipe 6d ago weekly schedule
Next wipe 22h Thu 29 Oct, 18:18 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:18 UTC, in 22h. Every Thursday at 18:18 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held80%else halves by day 6

Coming wipes

InWhen, UTCKind
22hThu 29 Oct, 18:18 UTCits own
7d 22hThu 5 Nov, 19:00 UTCFW force wipe
14d 22hThu 12 Nov, 18:18 UTCits own
21d 22hThu 19 Nov, 18:18 UTCits own
28d 22hThu 26 Nov, 18:18 UTCits own
35d 22hThu 3 Dec, 19:00 UTCFW force wipe
42d 22hThu 10 Dec, 18:18 UTCits own

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:18 UTC6d ago 3 – running 0
Thu 15 Oct, 18:18 UTC13d ago 3 halved by day 6 7 days 1
Thu 8 Oct, 18:18 UTC20d ago 3 held half 7 days 0
Thu 1 Oct, 17:44 UTC FW27d ago 4 held half 7 days 3
Thu 24 Sep, 18:18 UTC34d ago 3 held half 7 days 2
Thu 17 Sep, 18:18 UTC41d ago 3 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust| EU · groups of 8+ · 5x · weekly · 81 on average 78 / 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE EU · groups of 40+ · 5x · weekly · 77 on average 151 / 200
Atlas - EU 5x | No BPs | Kits EU · groups of 20+ · 5x · weekly · 61 on average 105 / 150
SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 EU · groups of 90+ · 5x · weekly · 31 on average 64 / 200
BURP RUST #3 NOLIMIT [X5|TP|KIT|LOOT+] WIPE 27.10 EU · groups of 30+ · 5x · weekly · 4 on average 9 / 150
AP RUST X5 Новосибирск EU · groups of 20+ · 5x · weekly · 4 on average 6 / 150

Quick answers

from the figures on this page

Wipe cycle

On what cycle does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE wipe?

On DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE the wipe rhythm is every Thursday at 18:18 UTC. A wipe is scheduled for Thursday 29 October at 18:18 UTC, according to this server's cycle. The current world dates from 6 days 1 hours. A weekly wipe schedule is published in its tags.

Wipe day on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE: what should you expect?

Across recent wipes the busiest point averaged 3 players. Peak population for the latest wipe came 2 hours after it began. The crowd stayed above half that peak until the next wipe in 80% of recent wipes. In the other cases the crowd dropped below half by day 6.

Server

What is the hosting location of DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?

Its EU tag puts DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 212.4.138.244:28015.

What Rust build does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE run?

Rust network protocol 2635 and build 168909 on Linux is the setup for DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE. Joining requires the same protocol on your game; Steam handles the update.

Is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE up, and how steady is its uptime?

The current status of DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE is online. The uptime it reports puts the last restart at about 13 hours ago. Of 168 hours in the last 7 full days, 138 were up: 82%. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE show?

The 48-hour average was 50 server fps; the low was 48. Entity count reached 112,794, covering buildings, deployables and the rest of the world. Peak memory was 3,991 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE be read?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): Its browser listing sits in Europe are the tags DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE fits are: 5x Rust servers, measured live, EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.

Population

What position does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE hold in the server rankings?

DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE holds #3,887 on seven-day player hours and #1,422 in Europe, inside the top 18% of the ranked field.

What is the population of DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?

Of 100 slots, 0 are filled on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE at this refresh. Averaging 1 players across seven days, the server reached a peak of 3. Averaged over 48 hours, activity is highest at 13:00 UTC with 2 players.

Map and rules

How is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE configured, and what rules apply?

5x gathering is what DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE states in its name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

The map on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE: which one is it?

DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE uses a procedural map of size 4,250 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?

In the Rust console (F1), enter client.connect 212.4.138.244:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://dzrust.eu/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.