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Drill-through Server detail

wagg

Offline 212.252.22.182:28015 checked 3h ago

Drill-through
FilterServeris wagg
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak 1
Rank #7,620 top 34%
Last wipe 29d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75120:0023:0002:0004:0007:0016:00Wiped Tue 27 Oct, 20:16 UTCWIPEWiped Wed 28 Oct, 05:41 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 3

The first 48 hours of its last wipes

Sun 18 OctMon 28 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:41 UTC14h ago – – running 0
Tue 27 Oct, 20:16 UTC23h ago – – – 0
Sun 18 Oct, 10:09 UTC10d ago 1 held half 9.4 days 0
Mon 28 Sep, 21:21 UTC29d ago 1 halved by day 3 19.5 days 0
Thu 24 Sep, 13:59 UTC34d ago 1 held half 4.3 days 0
Wed 23 Sep, 02:32 UTC35d ago 1 – 1.5 days 0
Wed 2 Sep, 01:16 UTC56d ago – – 21.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 255 / 300

Quick answers

from the figures on this page

Wipe cycle

When does wagg wipe?

With irregular wipe times, wagg offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 29 days 21 hours.

Wipe day on wagg: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 67% of cases. In the other cases the crowd dropped below half by day 3.

Server details

In which region does wagg sit?

No region is published by wagg. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 212.252.22.182:28015.

What Rust build does wagg run?

On Windows, wagg runs Rust network protocol 2635 and build 169516. Your game must match the protocol to join, and Steam applies that update.

Is wagg up, and how steady is its uptime?

Last seen 3 hours ago, wagg now reports offline. 17% uptime over the last 7 full days, equal to 29 of 168 hours. 15 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on wagg be read?

The game's server browser reads the tags wagg publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs169516 (Build): Build number 169516; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature wagg?

Among the Rust Server Analytics lists wagg fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does wagg compare?

The seven-day player-hours rank for wagg is #7,620, inside the top 34% of all ranked servers.

How many players does wagg carry?

The last sighting of wagg was 3 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 06:00 UTC, at an average of 1 players.

Settings

What are the settings on wagg, and its rules?

Gather rate is not mentioned in the name of wagg. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for wagg?

The game generates a procedural map for wagg.

How to join

How can a player join wagg?

In the Rust console (F1), enter client.connect 212.252.22.182:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169516,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs169516
Build Build number 169516.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.