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Drill-through Server detail

Pelican Test

Offline 212.247.125.89:27015 checked 15d ago

Drill-through
FilterServeris Pelican Test
Attributes
monthly wipes vanillamoddedcarbon
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #14,234 top 66%
Last wipe 15d ago monthly schedule
Next wipe 6d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct18 Oct19 Oct20 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 44 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 133 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 15 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 76 on average 102 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 73 on average 210 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 69 on average 344 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Pelican Test wipe?

An estimate from the force wipe gives Pelican Test's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 15 days 20 hours ago. The tags carry a monthly wipe schedule.

Server details

Which location hosts Pelican Test?

No region appears in what Pelican Test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 212.247.125.89:27015.

What Rust build does Pelican Test run?

Rust network protocol 2634 and build 167781 on Linux is the setup for Pelican Test. Your game must match the protocol to join, and Steam applies that update.

Is Pelican Test up, and how steady is its uptime?

Offline at this refresh: Pelican Test, last seen 15 days 20 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 14 October 2026.

Lists and tags

How should the tags on Pelican Test be read?

gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed are the tags Pelican Test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Pelican Test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Pelican Test: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Pelican Test hold in the server rankings?

Player hours for the last seven days place Pelican Test at #14,234, in the top 66% of the ranked field.

At what level does Pelican Test run its population?

The last sighting of Pelican Test was 15 days 20 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does Pelican Test use?

No gather rate is given in the name of Pelican Test. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

What is the map for Pelican Test?

The game generates a procedural map for Pelican Test.

How to join

How can a player join Pelican Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.247.125.89:27015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.