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Drill-through Server detail

[EU/NL] DutchRust Vanilla | Original

Online EU 212.227.51.185:28016 checked 8m ago

Drill-through
FilterServeris [EU/NL] DutchRust Vanilla | Original
Attributes
biweekly wipes vanillaoxide
Last refreshed
Players now 1/ 75
7-day average 4 peak 15
Rank #1,531 top 7% · #612 in EU
Last wipe 13d ago biweekly schedule
Next wipe 7d 3h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0510152016:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak19players, last three wipes
crowd held0%else halves by day 5

Coming wipes

InWhen, UTCKind
7d 3hThu 5 Nov, 19:00 UTCFW force wipe
14d 2hThu 12 Nov, 17:54 UTCits own
35d 3hThu 3 Dec, 19:00 UTCFW force wipe
42d 2hThu 10 Dec, 17:54 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:54 UTC13d ago 21 – running 4
Thu 1 Oct, 17:43 UTC FW27d ago 17 halved by day 3 14 days 2
Thu 17 Sep, 17:33 UTC41d ago 18 halved by day 7 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 234 on average 669 / 350
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 121 on average 513 / 100
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 28 on average 530 / 200
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 23 on average 316 / 200
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNIS EU · groups of 30+ · biweekly · 17 on average 14 / 150
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 EU · groups of 8+ · biweekly · 15 on average 4 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [EU/NL] DutchRust Vanilla | Original wipe?

[EU/NL] DutchRust Vanilla | Original follows a wipe rhythm of every 4 weeks on Thursday at 17:54 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 13 days 21 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

On [EU/NL] DutchRust Vanilla | Original, what happens on wipe day?

Recent wipes averaged a busiest count of 19 players. 26 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 5 when it didn't hold.

Server details

Which location hosts [EU/NL] DutchRust Vanilla | Original?

The EU tag on [EU/NL] DutchRust Vanilla | Original lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 212.227.51.185:28016.

What Rust build does [EU/NL] DutchRust Vanilla | Original run?

On Linux, [EU/NL] DutchRust Vanilla | Original runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [EU/NL] DutchRust Vanilla | Original show, and is it up?

As of the latest refresh, [EU/NL] DutchRust Vanilla | Original is online. The uptime it reports puts the last restart at about 10 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on [EU/NL] DutchRust Vanilla | Original stable?

The 48-hour average was 120 server fps; the low was 118. Entity count reached 79,447, covering buildings, deployables and the rest of the world. Peak memory was 2,898 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on [EU/NL] DutchRust Vanilla | Original be read?

Tags from [EU/NL] DutchRust Vanilla | Original, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Capacity of 75 slots; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): The Oxide (uMod) plugin framework is installed; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [EU/NL] DutchRust Vanilla | Original?

The following Rust Server Analytics lists count [EU/NL] DutchRust Vanilla | Original among their servers: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

What position does [EU/NL] DutchRust Vanilla | Original hold in the server rankings?

Ranked on seven-day player hours, [EU/NL] DutchRust Vanilla | Original is #1,531 overall and #612 in Europe, within the top 7% of ranked servers.

How many players does [EU/NL] DutchRust Vanilla | Original carry?

Of 75 slots, 1 are filled on [EU/NL] DutchRust Vanilla | Original at this refresh. Seven-day figures: an average of 4 players and a peak of 15. Across the last 48 hours, 20:00 UTC shows the highest average: 11 players.

Map and rules

What are the settings on [EU/NL] DutchRust Vanilla | Original, and its rules?

Gather rate is not mentioned in the name of [EU/NL] DutchRust Vanilla | Original. The cap on group membership is 16 players. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The plugin framework is Oxide. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [EU/NL] DutchRust Vanilla | Original?

[EU/NL] DutchRust Vanilla | Original uses a procedural map of size 3,500 with seed 2110746573, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join [EU/NL] DutchRust Vanilla | Original?

In the Rust console (F1), enter client.connect 212.227.51.185:28016. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://dutchrustserver.nl.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts16,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players Capacity of 75 slots.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.