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Drill-through Server detail

WSKIN by SHAFT

Online 212.22.93.118:28014 checked 13m ago

Drill-through
FilterServeris WSKIN by SHAFT
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 4
Rank #4,883 top 22%
Last wipe 27d ago monthly schedule
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
35d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:52 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 57 / 100
Art of Rust - Official dedicated art server groups of 20+ · monthly · 8 on average 4 / 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average 3 / 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average 8 / 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA EU · groups of 8+ · monthly · 3 on average 11 / 40
[EU]FreeFields/Creative/Building/Sandbox EU · groups of 8+ · monthly · 2 on average 3 / 35

Quick answers

from the figures on this page

Wipe data

The wipe schedule for WSKIN by SHAFT: what is it?

Once a month WSKIN by SHAFT wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 17 hours ago the current world was made. The tags carry a monthly wipe schedule.

Wipe day on WSKIN by SHAFT: what should you expect?

Recent wipes averaged a busiest count of 2 players. 3 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of WSKIN by SHAFT?

A region is not published by WSKIN by SHAFT. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 212.22.93.118:28014.

What Rust build does WSKIN by SHAFT run?

Rust network protocol 2635 and build 168909 on Windows is the setup for WSKIN by SHAFT. Your game must match the protocol to join, and Steam applies that update.

How reliable is WSKIN by SHAFT, and is it online now?

WSKIN by SHAFT reports online at the current check. Its reported uptime indicates a restart roughly 7 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on WSKIN by SHAFT stable?

Over 48 hours the average held at 65 server fps, and the minimum was 57. Buildings, deployables and all other world objects brought the entity total to 42,366. At its highest, memory use was 1,796 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on WSKIN by SHAFT carry?

Tags from WSKIN by SHAFT, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^c (Creative): Build what you want in a sandbox with gathering removed; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does WSKIN by SHAFT appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include WSKIN by SHAFT: Modded Rust servers: live data, Rust build and creative servers and Rust servers tagged creative. On the server list, the filters that return it are: Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Where does WSKIN by SHAFT sit among Rust servers?

The seven-day player-hours rank for WSKIN by SHAFT is #4,883, inside the top 22% of all ranked servers.

At what level does WSKIN by SHAFT run its population?

Population at the current refresh: 0 players on WSKIN by SHAFT, against 50 slots. The seven-day mean is 0 players, against a peak of 4. Across the last 48 hours, 11:00 UTC shows the highest average: 1 players.

Settings

What are the settings on WSKIN by SHAFT, and its rules?

Gather rate is not mentioned in the name of WSKIN by SHAFT. The game's default 8-player group limit is in force. It runs build & creative, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for WSKIN by SHAFT?

WSKIN by SHAFT uses a procedural map of size 3,000 with seed 338530235, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto WSKIN by SHAFT?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.22.93.118:28014. https://connect.shaft.skin/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^c
Creative Build what you want in a sandbox with gathering removed.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.