WSKIN by SHAFT
Online 212.22.93.118:28014 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:52 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 57 / 100 |
| Art of Rust - Official dedicated art server | groups of 20+ · monthly · 8 on average | 4 / 100 |
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 3 / 200 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 8 / 50 |
| UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA | EU · groups of 8+ · monthly · 3 on average | 11 / 40 |
| [EU]FreeFields/Creative/Building/Sandbox | EU · groups of 8+ · monthly · 2 on average | 3 / 35 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for WSKIN by SHAFT: what is it?
Once a month WSKIN by SHAFT wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 17 hours ago the current world was made. The tags carry a monthly wipe schedule.
Wipe day on WSKIN by SHAFT: what should you expect?
Recent wipes averaged a busiest count of 2 players. 3 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of WSKIN by SHAFT?
A region is not published by WSKIN by SHAFT. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 212.22.93.118:28014.
What Rust build does WSKIN by SHAFT run?
Rust network protocol 2635 and build 168909 on Windows is the setup for WSKIN by SHAFT. Your game must match the protocol to join, and Steam applies that update.
How reliable is WSKIN by SHAFT, and is it online now?
WSKIN by SHAFT reports online at the current check. Its reported uptime indicates a restart roughly 7 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on WSKIN by SHAFT stable?
Over 48 hours the average held at 65 server fps, and the minimum was 57. Buildings, deployables and all other world objects brought the entity total to 42,366. At its highest, memory use was 1,796 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on WSKIN by SHAFT carry?
Tags from WSKIN by SHAFT, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^c (Creative): Build what you want in a sandbox with gathering removed; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does WSKIN by SHAFT appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include WSKIN by SHAFT: Modded Rust servers: live data, Rust build and creative servers and Rust servers tagged creative. On the server list, the filters that return it are: Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Where does WSKIN by SHAFT sit among Rust servers?
The seven-day player-hours rank for WSKIN by SHAFT is #4,883, inside the top 22% of all ranked servers.
At what level does WSKIN by SHAFT run its population?
Population at the current refresh: 0 players on WSKIN by SHAFT, against 50 slots. The seven-day mean is 0 players, against a peak of 4. Across the last 48 hours, 11:00 UTC shows the highest average: 1 players.
Settings
What are the settings on WSKIN by SHAFT, and its rules?
Gather rate is not mentioned in the name of WSKIN by SHAFT. The game's default 8-player group limit is in force. It runs build & creative, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for WSKIN by SHAFT?
WSKIN by SHAFT uses a procedural map of size 3,000 with seed 338530235, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto WSKIN by SHAFT?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.22.93.118:28014. https://connect.shaft.skin/ is its website.