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Drill-through Server detail

John's Private Rust

Offline 212.20.115.81:28015 checked 27d ago

Drill-through
FilterServeris John's Private Rust
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #16,408 top 69%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 258 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 191 / 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 21 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 22 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 22 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 91 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for John's Private Rust: what is it?

Too few wipes on record for John's Private Rust to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 27 days 20 hours ago the current world was made.

Server

What is the hosting location of John's Private Rust?

No region appears in what John's Private Rust publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 212.20.115.81:28015.

Which Rust version is John's Private Rust on?

On Windows, John's Private Rust runs Rust network protocol 2633 and build 165217. Your game must match the protocol to join, and Steam applies that update.

Is John's Private Rust up, and how steady is its uptime?

Last seen 27 days 17 hours ago, John's Private Rust now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 1 October 2026.

Lists and tags

How should the tags on John's Private Rust be read?

Tags from John's Private Rust, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature John's Private Rust?

These Rust Server Analytics lists include John's Private Rust: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does John's Private Rust sit among Rust servers?

The seven-day player-hours rank for John's Private Rust is #16,408, inside the top 69% of all ranked servers.

What is the population of John's Private Rust?

John's Private Rust is offline at this refresh; the last contact was 27 days 17 hours ago.

Settings

What are the settings on John's Private Rust, and its rules?

No gather rate is given in the name of John's Private Rust. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for John's Private Rust?

The game generates a procedural map for John's Private Rust.

Connection

What is the way onto John's Private Rust?

In the Rust console (F1), enter client.connect 212.20.115.81:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Player slots: 2.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Build number 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.