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Drill-through Server detail

KHVTestVanilla

Offline 212.19.12.174:28015 checked 3d ago

Drill-through
FilterServeris KHVTestVanilla
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak 3
Rank #5,803 top 26%
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 11:10 UTC8d ago 2 – running 1
Sun 18 Oct, 03:29 UTC10d ago 4 halved by day 1 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 255 / 300

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for KHVTestVanilla: what is it?

With too few of its wipes on record, KHVTestVanilla's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 8 days 8 hours ago.

On KHVTestVanilla, what happens on wipe day?

Recent wipes averaged a busiest count of 3 players. The highest player count on the latest wipe arrived 22 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server

Which location hosts KHVTestVanilla?

No region appears in what KHVTestVanilla publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 212.19.12.174:28015 is its address.

What Rust build does KHVTestVanilla run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on KHVTestVanilla. The protocol has to match before you can join; Steam updates it automatically.

Is KHVTestVanilla up, and how steady is its uptime?

Offline at this refresh: KHVTestVanilla, last seen 3 days 1 hours ago. 68% uptime over the last 7 full days, equal to 115 of 168 hours. 18 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on KHVTestVanilla carry?

Tags from KHVTestVanilla, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Player slots: 20; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature KHVTestVanilla?

Among the Rust Server Analytics lists KHVTestVanilla fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does KHVTestVanilla compare?

The seven-day player-hours rank for KHVTestVanilla is #5,803, inside the top 26% of all ranked servers.

How many players does KHVTestVanilla carry?

No response from KHVTestVanilla at the latest check, with a last sighting 3 days 1 hours ago. Averaging 0 players across seven days, the server reached a peak of 3.

Settings

How is KHVTestVanilla configured, and what rules apply?

The name of KHVTestVanilla does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on KHVTestVanilla: which one is it?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on KHVTestVanilla. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to KHVTestVanilla?

In the Rust console (F1), enter client.connect 212.19.12.174:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Player slots: 20.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.