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Drill-through Server detail

Test

Offline 212.178.19.152:28015 checked 21d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 1/ 2
7-day average 0 peak –
Rank #14,926 top 67%
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 07:16 UTC21d ago 1 – running 1
Tue 6 Oct, 18:23 UTC22d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 572 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 363 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 43 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 45 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 119 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 140 / 300

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Test: what is it?

The rhythm of Test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 21 days 12 hours ago the current world was made.

Wipe day on Test: what should you expect?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.

Server details

Which location hosts Test?

A region is not published by Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 212.178.19.152:28015.

Which Rust version is Test on?

On Windows, Test runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

How reliable is Test, and is it online now?

Offline at this refresh: Test, last seen 21 days 7 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 6 October 2026.

Lists and tags

How should the tags on Test be read?

Tags from Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Test appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does Test sit among Rust servers?

Player hours for the last seven days place Test at #14,926, in the top 67% of the ranked field.

How many players does Test carry?

The last sighting of Test was 21 days 7 hours ago; it is offline at this refresh.

Map and rules

What are the settings on Test, and its rules?

No gather rate is given in the name of Test. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.

Connection

How can a player join Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.178.19.152:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Player slots: 2.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.