Rust Server Analytics 86,322 players11,829 servers
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Drill-through Server detail

server_name

Offline 212.164.25.199:28016 checked 30d ago

Drill-through
FilterServeris server_name
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #16,859 top 71%
Last wipe 30d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 198 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 276 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 737 / 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 42 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 818 / 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 651 / 725

Quick answers

from the figures on this page

Wipe data

When does server_name wipe?

With too few of its wipes on record, server_name's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 30 days 3 hours ago the current world was made.

Server

What is the hosting location of server_name?

A region is not published by server_name. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 212.164.25.199:28016 is its address.

What Rust build does server_name run?

On Windows, server_name runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.

What uptime does server_name show, and is it up?

Offline at this refresh: server_name, last seen 30 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 29 September 2026.

Tags

How should the tags on server_name be read?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags server_name publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does server_name appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include server_name: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does server_name sit among Rust servers?

On player hours over seven days, server_name ranks #16,859, within the top 71% of ranked servers.

At what level does server_name run its population?

The last sighting of server_name was 30 days 3 hours ago; it is offline at this refresh.

Map and rules

How is server_name configured, and what rules apply?

The name of server_name does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for server_name?

A procedural map, generated by the game, runs on server_name.

How to join

What is the way onto server_name?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.164.25.199:28016.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Build number 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.