server_name
Offline 212.164.25.199:28016 checked 30d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 198 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 276 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 737 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 42 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 818 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 651 / 725 |
Quick answers
from the figures on this pageWipe data
When does server_name wipe?
With too few of its wipes on record, server_name's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 30 days 3 hours ago the current world was made.
Server
What is the hosting location of server_name?
A region is not published by server_name. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 212.164.25.199:28016 is its address.
What Rust build does server_name run?
On Windows, server_name runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.
What uptime does server_name show, and is it up?
Offline at this refresh: server_name, last seen 30 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 29 September 2026.
Tags
How should the tags on server_name be read?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags server_name publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does server_name appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include server_name: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does server_name sit among Rust servers?
On player hours over seven days, server_name ranks #16,859, within the top 71% of ranked servers.
At what level does server_name run its population?
The last sighting of server_name was 30 days 3 hours ago; it is offline at this refresh.
Map and rules
How is server_name configured, and what rules apply?
The name of server_name does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map for server_name?
A procedural map, generated by the game, runs on server_name.
How to join
What is the way onto server_name?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.164.25.199:28016.