LOCAL LAB [no EAC]
Offline 212.14.31.16:28015 checked 2h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:29 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 165 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 116 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 18 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 14 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 17 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 25 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does LOCAL LAB [no EAC] wipe?
Too few wipes on record for LOCAL LAB [no EAC] to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 6 days 11 hours ago the current world was made.
On LOCAL LAB [no EAC], what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.
Server
What is the hosting location of LOCAL LAB [no EAC]?
A region is not published by LOCAL LAB [no EAC]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 212.14.31.16:28015.
What Rust build does LOCAL LAB [no EAC] run?
Rust network protocol 2635 and build 168909 on Windows is the setup for LOCAL LAB [no EAC]. Your game must match the protocol to join, and Steam applies that update.
What uptime does LOCAL LAB [no EAC] show, and is it up?
Last seen 2 hours ago, LOCAL LAB [no EAC] now reports offline. 25% uptime over the last 7 full days, equal to 42 of 168 hours. The first sighting of it by Rust Server Analytics was on 25 September 2026.
Lists and tags
What do LOCAL LAB [no EAC]'s tags stand for?
The game's server browser reads the tags LOCAL LAB [no EAC] publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does LOCAL LAB [no EAC] appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count LOCAL LAB [no EAC] among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, how does LOCAL LAB [no EAC] compare?
The seven-day player-hours rank for LOCAL LAB [no EAC] is #6,024, inside the top 27% of all ranked servers.
How many players does LOCAL LAB [no EAC] carry?
The last sighting of LOCAL LAB [no EAC] was 2 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1. Across the last 48 hours, 15:00 UTC shows the highest average: 1 players.
Settings
What settings and rules does LOCAL LAB [no EAC] use?
The name of LOCAL LAB [no EAC] does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is disabled.
What is the map for LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] uses a procedural map, which the game generates.
Connection
What is the way onto LOCAL LAB [no EAC]?
In the Rust console (F1), enter client.connect 212.14.31.16:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.